Airship Assault

Airship Assault is a Moorhuhn-like (in English “Crazy Chicken”) shoot ‘em up multiplayer game for up to 6 players. But there is one special feature that makes this game different from all the others out there in the world: All players can play at the same time using only one single computer! Airship Assault can handle up to 6 mice connected using USB or PS2 to the computer and distinguish between the players.

Each crosshair in the game is controlled by one player. The goal is to shoot all incoming airships before they can leave the screen again. If a an airship manages to cross the screen, the players will lose one of their initially 20 lifes. After 20 seconds all players will level up; higher levels will cause more airships to spawn and they will fly faster.

One magazine can hold 10 shots, after a player fired them all he will have to reload by clicking the right mouse button. Killing an airship will give around 25 points depending on the speed of the airship, reloading will cost 100 points.

When all lifes are lost, the game is over. A new screen will show up showing statistics for every single player: Kills, Points and Accuracy.

Download

Version 1.1 (latest): Airship Assault (this server) | Mirror 1 (Rapidshare) | Mirror 2 (Mediafire) | Mirror 3 (Megaupload)

Version 1.0: Airship Assault (this server)Mirror 1 (Rapidshare) | Mirror 2 (Mediafire) | Mirror 3 (Megaupload)

Important note: Microsoft’s XNA Framework 3.0 and .NET Framework 2.0 are required to run this game. Please download and install them if you don’t have them already!

Screenshots

Airship Assault: Main Menu Airship Assault: Selecting Players Airship Assault: Gameplay Airship Assault: Scores

Known bugs

  • Sometimes the game won’t shoot/reload although the player pressed the mouse key
  • [Solved] Sometimes the game crashes (”Airship Assault has encountered an error and has to be ended”) when exiting the game
  • [Solved]Mouse sensitivity is lower/higher than usual (Enable mouse sensitivity setting in the Select Player menu using scroll wheel?)
  • [Solved] Game won’t start when the music file is missing
  • [Solved] Game archive corrupted

Changelog

  • Mouse sensitivity can now be changed in-game
  • Launcher added, checks whether XNA Framework 3.0 and .NET Framework 2.0 are installed before launching the game
  • Optimized package
  • Music file not needed to play the game, if missing, the game will just launch without music
  • Source code optimized in many parts

Requested features

  • No features requested yet. Be the first one!

Feel free to comment or just send me an Email to moinks [ at ] googlemail [ dot ] com. I would like to hear your feedback!

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